Water, Water Everywhere
Final Render

Final Render

initial blockout

initial blockout

final blockout

final blockout

Wireframe of scene

Wireframe of scene

I wanted a strong divide between the colorful and cheerful background and the black and white foreground. Originally I thought I would achieve this with a semi transparent sky with an opening but ultimately decided to use lighting instead

I wanted a strong divide between the colorful and cheerful background and the black and white foreground. Originally I thought I would achieve this with a semi transparent sky with an opening but ultimately decided to use lighting instead

texture test without lighting

texture test without lighting

Water, Water Everywhere

This project is inspired by the quote "water, water everywhere but not a drop to drink. In this project, there's not a drop to drink because everything is actually made out of paper. I wanted everything to have a bold, graphic texture inspired by zentangle designs and also really wanted to focus on lighting in this project.

Rendered in Arnold

Tools: Maya

Responsible for all aspects

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